I thought it was a fine, basic intro. A printed resource would be a good addition, such as steering toward Art and Science of PRactical Rigging or the Engineering a Tree Removal.
The net force on the blocks, and resulting compressing of stems, rather that loading them sideways/ tangentially to the length of the limb would be worth noting. Again, a resource, and perhaps a bit of a sales pitch from TreeStuff (hey, many of us are in business for ourselves, too, and we all work for a living, from what I can tell)...
You can put whatever you want in an animated video. Not even close to the real thing, though. No pendulum swinging in the animation. Two dimensional.
How about tying them off at the point right below the rigging anchor? Highly reducing the "swing".
Cool animation nick ! I agree with Norm though I try to eliminate any kind of swing. Maybe a tiny bit of swing away from me but the ideal is that there is no movement that is not controlled by the groundy. I usually aim for the tie in point to be directly under the rigging point, maybe just a slight swing away from me.
there's a lot of pieces to that puzzle.. difficult to put them all together so that both newbie and seasoned pro can understand how they all synchronize. (especially on a low budget)
Ps One reason I love true blue rigging is so that natural crotch and blocks, shackles etc can be combined.
it will be nice when we have the production of video with both animation to show the concept, then followed by shots from the field to show it in action.
I did play around with producing some animation with a huge program that would apply gravity to make some very real looking images... My tech lost the external hard drive that had dozens of hours of his work involved.. some of it was looking pretty good.. all I had was some earlier produced stuff, which I didn't think was worth publishing..
FYI... so you can get an idea of what is possible...
I think that's the first nice thing you ever said to me... Don't worry though... I wont let it go to my head... some would say it too late anyhow LOL
Its a shame he lost that hard drive.. He had a pretty good animation of the difference in movement between a humboldt, conventional and open face, with varying degrees of openness effecting hang ups etc.. That program could be used to make great teaching vids for this biz..
How "exact" are those? In theory they look correct, the only issue I would see is all of the other factors a computer can not take into consideration - wind, top weight, etc. - or maybe it can? I am the first to admit I am not a computer guy. This could get into the realm of exact science vs. this is what worked in the past and is working now (lime tree) lol.
there are all kinds of variables to put in place if you know how.. weight of the piece, friction between two pieces etc..
Wonder if you could put some rigging lines in... now that would be cool!
There are plenty of programs that do take all those factors into account and can calculate for them. Simulation programs of that caliber are not cheap.
Like many basic examples this one is only an intro to get people thinking about using redirects instead of the one block method. Sure it'll sell equipment but it's stuff that they carry because there's a market. It's selling 101.
nothing wrong with the rigging , just the 1990's animation software . Need a loan for some good software to bring you up to speed . I was just cracking on the bitmap animation , the rigging is spot on .
That isnt software. It is essentially just a flip book. I personally like the simplicity of it, but to each their own. I started working it out with a 3d program and it was too much.