My answer to friction to reducing control leg load on the support,
but then not be able to pre-tighten thru said 'friction buffer';
is mostly to have climber 'get inside the system' and reach for both worlds :
By '2Handing' and then sweating the line tight as can before friction buffer as ground control pulls out slack.
Favor climber hanging on a return side (down from support whether actual control leg or going to block on load); as lifts with leg force applied to return side of redirect that is received on load leg against load thru hand(s).
>>so that w/o friction would be collecting bodyweight + effort(leg) + equal& opposite(hand) of effort against load.
Even impacting some. Even very powerful arm as effort input and other arm as asserting back into system, but leg of course even more so.. Usually the Equal and Opposite is 'wasted' outside the system/not against target. Here we recycle that equal opposite back to pull on load again with redirect, and hey add bodyweight that is usually wasted/not focused against target while at it!

Friction cuts down on the return, but then 'friction buffer' is also friend in holding the rope 'purchase'(ABoK) drawn thru system. Then when linearly along it's length as tight as can be, sweat line across that linear rope length, and capture purchases behind the friction buffer/ out of the 'raw' force part of system pool or rope to control side.
2 very simple things, that climber position is key to, when all others remote/on ground.
Sweat again etc. tweaking. For the tighter each time of the line being leveraged across; then more iron bar tight/less rubbery that lever is, for greatest return from effort.

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This can give about best of both worlds: pretightend and higher friction; rather than exclusive antagonistic choice between the 2! Especially adding back in strong 5/1 pull into Porty etc. on ground to the mix as climber does their part in air.
When a rope run that can't work this as well on to 'get on both sides of something' at once to '2hand' (bodyweight and effort on control leg from pulley as hand also lifts against raw load side to collect bodyweight + effort + equal opposite against load) then to sweat, have used end of climbing line and small pulley as tighter to the rig line.
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Then if overhead rigging, hinge load down into rope to use load to pretighten rope! Even if not supposed to go down so much; if pretightened rope and it can't go down, are then just tightening rope tighter!
Then if angled rope to make load turn to side has MUCH more power to do so. So can cut down to load rope hard, then cut across for more powerfully controlled movement. Then to give more sidewards angle, exaggerate angle by how it meets load from support.
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With 2 part input (bodyweight and effort) 1 part can hold the purchase and other part can impact to tweak more purchase of line from (increasing tension and/or decreasing distance). Usually folks just have capacity to pull until bodyweight, or lift until leg strength. Putting both together, then adding equal and opposite of effort can be total absolute game changer in right powerband; let alone conspiring to then impact and the to use all that only as a preset staging to sweating the line tight as real target instead(after rope iron bar tight)! If a long horizontal, reaching out further than hitchpoint on target can give even more leverage if can flex limb from there. But still can go back to rope higher off load and take out rope stretch between there and load. Tweak, tweak, tweak real tight, quick if very targeted.
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Even on ground tie downs after job etc. Dropping back hard against a zRig, as also snatching upwards between the redirects so that it catches impact of bodyweight back, hand pull forward as an impact and then also thru body carries equal and opposite of hand effort again against load. for 4xEffort + 3xBodyweight used (each as impact if can orchestrate) is very powerful and quick upgrade to 3/1! Being able to sweat or 2hand rope like this; are 2 of the most simple, powerful yet forsaken rope strategies i have ever known;let alone both against same target!